历史沉浸感
玩家享受扮演大名、触发历史事件、收集武将的乐趣,但事件触发条件苛刻,后期作业感强。
The 14th entry of the the historical simulation series "Nobunaga's Ambition." Become a daimyō of the Warring States era, and unite the land! With "the creation of a new age" as the key concept, this title features beautifully recreated castle towns, dynamic battlefield action and dramatic event scenes.
The 14th entry of the the historical simulation series "Nobunaga's Ambition." Become a daimyō of the Warring States era, and unite the land! With "the creation of a new age" as the key concept, this title features beautifully recreated castle towns, dynamic battlefield action and dramatic event scenes.
The 14th entry of the historical simulation series "Nobunaga's Ambition" has arrived. Become a daimyō of the Warring States era, and unite the land! With "the creation of a new age" as the key concept, the player has the opportunity to do what Nobunaga himself could not: unite the land, and build a new world.
This title features beautifully recreated castle towns, dynamic battlefield action and dramatic events. As befits the 30th anniversary of the series, this is the most realistic recreation of the period yet!
AI 摘要加载中,评论主题和数据分析已先展示。
玩家享受扮演大名、触发历史事件、收集武将的乐趣,但事件触发条件苛刻,后期作业感强。
合战有操作性,风骚走位配合技能可无伤取胜,但后期套路化,缺乏兵种差异。
内政系统有深度,种田带来成就感,但后期内政饱和后无事可做,且分城数量受限让建筑党不满。
高分辨率下字体UI过小,中文输入法不兼容导致编辑武将闪退,启动器重置设置,鼠标光标消失等bug。
AI表现愚蠢,困难模式靠无限出兵拖时间,且无法捕获武将导致前期人才匮乏。
游戏定价过高,尤其是老游戏仍卖高价,但部分玩家认为内容值得,评价两极。
整体口碑较好(86.6%好评),玩家普遍认可其历史沉浸感与内政深度,合战系统前期有操作性。但主要争议集中在:UI与优化问题严重(高分辨率字体过小、中文输入法闪退、鼠标消失等bug)、AI表现愚蠢且困难模式靠堆兵拖时间、后期强制军团导致参与感下降、定价偏高。部分玩家认为游戏简化过度,兵数主导战斗,武将能力影响弱化,后期缺乏挑战。
玩家享受扮演大名、触发历史事件、收集武将的乐趣,但事件触发条件苛刻,后期作业感强。
合战有操作性,风骚走位配合技能可无伤取胜,但后期套路化,缺乏兵种差异。
内政系统有深度,种田带来成就感,但后期内政饱和后无事可做,且分城数量受限让建筑党不满。
高分辨率下字体UI过小,中文输入法不兼容导致编辑武将闪退,启动器重置设置,鼠标光标消失等bug。
AI表现愚蠢,困难模式靠无限出兵拖时间,且无法捕获武将导致前期人才匮乏。
游戏定价过高,尤其是老游戏仍卖高价,但部分玩家认为内容值得,评价两极。