剧情与角色
玩家普遍称赞剧情黑暗、主角复仇动机强烈,角色塑造鲜明且不落俗套,但部分认为女主不够彻底或节奏拖沓。
Players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria.
Players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria.
A tale of emotion versus reason…
In Tales of Berseria, players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria. Velvet will join a crew of pirates as they sail across the sea and visit the many islands that make up the sacred kingdom of Midgand in an all-new adventure developed by the celebrated team behind the Tales of series. Veteran Tales of character designer Mutsumi Inomata has personally designed Velvet and famous Japanese animation studio, ufotable, returns to animate the game’s breathtaking cutscenes; delivering truly epic and emotional storytelling in their unique style.
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玩家普遍称赞剧情黑暗、主角复仇动机强烈,角色塑造鲜明且不落俗套,但部分认为女主不够彻底或节奏拖沓。
战斗系统灵活流畅,连击爽快,但后期霸体怪和重复操作导致体验下降,部分玩家觉得无聊或混乱。
地图空旷、辨识度低,跑图慢且传送不便,迷宫设计差,被广泛吐槽为折磨。
画面在当年尚可,但如今略显落后,重制版提升不大;部分玩家遇到技术问题如无声音设置。
玩家对重制版定价、删减内容、Denuvo等不满,认为原版性价比更高,推荐购买原版。
全成就需要大量刷材料,部分成就设计不合理,容易错过,导致挫败感。
《狂战传说》Steam好评率91.3%,口碑优秀。玩家高度认可其反套路剧情与主角贝姐“人狠话不多”的复仇人设,认为角色塑造鲜明、对话有趣,战斗系统流畅且具爽快感。但地图设计是主要争议点,被批“又大又空”、迷宫跑图繁琐且拖时长;此外,装备打造系统繁琐、部分版本含Denuvo加密需联网验证,以及重制版诚意不足(原价售卖、删减内容)也引发不满。
玩家普遍称赞剧情黑暗、主角复仇动机强烈,角色塑造鲜明且不落俗套,但部分认为女主不够彻底或节奏拖沓。
战斗系统灵活流畅,连击爽快,但后期霸体怪和重复操作导致体验下降,部分玩家觉得无聊或混乱。
地图空旷、辨识度低,跑图慢且传送不便,迷宫设计差,被广泛吐槽为折磨。
画面在当年尚可,但如今略显落后,重制版提升不大;部分玩家遇到技术问题如无声音设置。
玩家对重制版定价、删减内容、Denuvo等不满,认为原版性价比更高,推荐购买原版。
全成就需要大量刷材料,部分成就设计不合理,容易错过,导致挫败感。