克苏鲁氛围
玩家普遍称赞游戏成功营造了Lovecraft式的恐怖氛围,画面、音乐和场景设计极具沉浸感,是克苏鲁题材爱好者的佳作。
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story.
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story.
Conarium is a chilling Lovecraftian game that follows the gripping story of four scientists and their endeavour to challenge what we normally consider to be the "absolute" limits of nature. Inspired by H.P. Lovecraft's novella At the Mountains of Madness, but largely set after the original story.
You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole... Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister...
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玩家普遍称赞游戏成功营造了Lovecraft式的恐怖氛围,画面、音乐和场景设计极具沉浸感,是克苏鲁题材爱好者的佳作。
剧情改编自《疯狂山脉》,文本丰富,但部分玩家认为故事过于隐晦、结局突兀,且需要大量阅读,对非粉丝不友好。
游戏被描述为步行模拟器,解谜和探索为主,缺乏动作元素。解谜难度不一,部分谜题过于晦涩,导致玩家卡关。
恐怖感主要来自心理和氛围,而非跳跃惊吓。部分玩家觉得不够恐怖,而另一些则被追逐战和深海场景吓到。
大量玩家报告游戏存在闪退、卡死、存档丢失等严重bug,尤其在启动和场景转换时,影响体验,但部分问题有社区解决方案。
操作手感笨拙,移动速度慢,缺乏跳跃,引导不足,玩家容易迷路或错过关键道具,影响探索流畅度。
《Conarium》整体口碑中等偏上(77%好评),克苏鲁氛围营造出色,画面与音乐沉浸感强,改编自《疯狂山脉》的剧情文本丰富,深受题材爱好者认可。但游戏性偏向步行模拟,解谜晦涩、操作笨拙,且存在严重技术问题(闪退、卡死、存档丢失),部分玩家反馈故事隐晦、结局突兀。流程较短(约4-6小时),建议打折时入手。
玩家普遍称赞游戏成功营造了Lovecraft式的恐怖氛围,画面、音乐和场景设计极具沉浸感,是克苏鲁题材爱好者的佳作。
剧情改编自《疯狂山脉》,文本丰富,但部分玩家认为故事过于隐晦、结局突兀,且需要大量阅读,对非粉丝不友好。
游戏被描述为步行模拟器,解谜和探索为主,缺乏动作元素。解谜难度不一,部分谜题过于晦涩,导致玩家卡关。
恐怖感主要来自心理和氛围,而非跳跃惊吓。部分玩家觉得不够恐怖,而另一些则被追逐战和深海场景吓到。
大量玩家报告游戏存在闪退、卡死、存档丢失等严重bug,尤其在启动和场景转换时,影响体验,但部分问题有社区解决方案。
操作手感笨拙,移动速度慢,缺乏跳跃,引导不足,玩家容易迷路或错过关键道具,影响探索流畅度。