剧情与角色
多数玩家称赞剧情黑暗、角色丰满,有弹丸论破风格,但部分认为后期剧情俗套、黑历史过多。
Explore the ruins, dungeons, and islands in this post-apocalyptic world through the POV of eight protagonists as they fight for survival and search for meaning in their never-ending cycles of life and death.
Explore the ruins, dungeons, and islands in this post-apocalyptic world through the POV of eight protagonists as they fight for survival and search for meaning in their never-ending cycles of life and death.
God created the world in seven days. It only took one day for humans to destroy the world. Life as we knew it sank to the depths of the sea...until yesterday. We do not yet know the broken world and the reasons left behind there. An earth where ruins drift about. Buildings, houses, light posts. Cars, traffic lights, asphalt... Modern civilization was destroyed, becoming nothing more than debris wading in the sea. New ruins drift one after the other before the protagonist, who lives on one of those decaying islands.
Key Features
AI 摘要加载中,评论主题和数据分析已先展示。
多数玩家称赞剧情黑暗、角色丰满,有弹丸论破风格,但部分认为后期剧情俗套、黑历史过多。
普遍认为原价不值,打折时入手可接受,推荐剧情党开最低难度或视频通关。
玩家对死亡获得抗性的设计褒贬不一,好评认为鼓励探索,差评认为导致高难度下频繁减员,体验折磨。
实时走格子战斗被批僵硬、操作别扭,后期怪物强度失衡,但部分玩家认为有策略性。
迷宫解谜有创意但难度过高,部分迷宫设计恶意,导致玩家卡关或弃坑,差评集中于此。
饥饿、负重、衰老等生存要素增加真实感,但被多数玩家认为繁琐、拖慢节奏,影响乐趣。
AI 摘要加载中,评论主题和数据分析已先展示。
多数玩家称赞剧情黑暗、角色丰满,有弹丸论破风格,但部分认为后期剧情俗套、黑历史过多。
普遍认为原价不值,打折时入手可接受,推荐剧情党开最低难度或视频通关。
玩家对死亡获得抗性的设计褒贬不一,好评认为鼓励探索,差评认为导致高难度下频繁减员,体验折磨。
实时走格子战斗被批僵硬、操作别扭,后期怪物强度失衡,但部分玩家认为有策略性。
迷宫解谜有创意但难度过高,部分迷宫设计恶意,导致玩家卡关或弃坑,差评集中于此。
饥饿、负重、衰老等生存要素增加真实感,但被多数玩家认为繁琐、拖慢节奏,影响乐趣。