游戏创意
玩家普遍赞赏游戏将办公室日常与RPG结合的创意,认为其幽默且富有新意,但也有部分玩家认为创意仅停留在表面。
Cubicle Quest is a game about how life can suck. Dead end jobs, repetitive obligations, irritating coworkers... Cubicle Quest takes all of those things and turns them into enemies you can fight in an old-school RPG.
Cubicle Quest is a game about how life can suck. Dead end jobs, repetitive obligations, irritating coworkers... Cubicle Quest takes all of those things and turns them into enemies you can fight in an old-school RPG.
Cubicle Quest is a game about how life can suck. Dead end jobs, repetitive obligations, irritating coworkers... Cubicle Quest takes all of those things and turns them into enemies you can fight in an old-school RPG. Adventuring in Cubicle Quest doesn't earn you levels and gold to fight some great ancient evil. Every quest has an impact on your character's life, whether it's getting a promotion at work, finding new friends, or figuring out what you want to do in life. Gain allies and personal strength until you take on the forces keeping you in your cubicle! Features: - 20-25 hours of gameplay, including post-game challenges and secret ending. Permanent choices and time-based challenges add replay value. - Monsters don't drop gold. All your cash comes from the complex financial system, including your regular job, side gigs, and potentially starting your own business. - In addition to destroying your credit card and college debt, you can invest your money in savings accounts and stocks. - Instead of elements like fire and ice, you fight enemies with work or interpersonal skills for intuitive strategy. The enemies will be hitting you with unique elements too, many of them not comparable to normal RPG strategies. - Nine party members, each useful for supporting you in different challenges. - Multiple choices for marriage, each providing unique elements to the second half of the game. Or stay single, if you find the right quest.
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玩家普遍赞赏游戏将办公室日常与RPG结合的创意,认为其幽默且富有新意,但也有部分玩家认为创意仅停留在表面。
玩家普遍喜欢游戏中的幽默元素和对办公室文化的讽刺,认为这是游戏亮点,但少数玩家觉得幽默感很快消退。
剧情评价两极分化,好评玩家认为故事有趣、有深度,差评玩家则觉得平淡无奇、缺乏吸引力。
大量玩家指出游戏使用默认RPG Maker素材,导致画面和音效简陋,部分玩家认为这是缺点,但也有玩家表示可以接受。
游戏时长约20-30小时,但部分玩家认为内容重复、后期刷级枯燥,影响体验。
部分玩家认为游戏后期过于刷级,战斗系统不清晰,难度失衡;但也有玩家认为刷级有回报,整体可接受。
《Cubicle Quest》整体口碑中等偏上(好评率73%),玩家普遍认可其将办公室日常与RPG结合的创意和幽默讽刺风格,认为剧情有趣且富有新意。但主要争议在于游戏大量使用默认RPG Maker素材导致画面简陋,后期刷级重复且难度失衡,部分玩家认为原价偏高,建议打折时入手。
玩家普遍赞赏游戏将办公室日常与RPG结合的创意,认为其幽默且富有新意,但也有部分玩家认为创意仅停留在表面。
玩家普遍喜欢游戏中的幽默元素和对办公室文化的讽刺,认为这是游戏亮点,但少数玩家觉得幽默感很快消退。
剧情评价两极分化,好评玩家认为故事有趣、有深度,差评玩家则觉得平淡无奇、缺乏吸引力。
大量玩家指出游戏使用默认RPG Maker素材,导致画面和音效简陋,部分玩家认为这是缺点,但也有玩家表示可以接受。
游戏时长约20-30小时,但部分玩家认为内容重复、后期刷级枯燥,影响体验。
部分玩家认为游戏后期过于刷级,战斗系统不清晰,难度失衡;但也有玩家认为刷级有回报,整体可接受。