战斗系统
战斗为即时带暂停的战术玩法,可自定义车辆武器和阵型,利用地形碰撞,玩家普遍认为有趣且刺激,但部分觉得偏数值导向。
Convoy is a tactical roguelike-like inspired by Mad Max and FTL in which you cross a wasteland in search of parts for your broken ship. Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical combat roguelike-like in its core.
Convoy is a tactical roguelike-like inspired by Mad Max and FTL in which you cross a wasteland in search of parts for your broken ship. Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical combat roguelike-like in its core.
Convoy is a tactical roguelike-like inspired by Mad Max and FTL in which you cross a wasteland in search of parts for your broken ship. Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical roguelike-like in its core. You travel with your combat vehicles and convoy across a wasteland to find parts needed to repair your broken spaceship. During your journey you will encounter strangers in randomized scenarios by picking up radio signals. Depending on the choices you make, signals can either lead to tactical combat, text based dialogue or chance based role-play. Whatever choice you make, you need to keep your convoy and its cargo safe from raiders, privateers and other enemies. Keep upgrading your vehicles, as death is permanent in Convoy. Features
A new take on tactical combat: Combat plays out in real time as a high-speed car chase where you need to position your units and use abilities to maximise their effectiveness.
AI 摘要加载中,评论主题和数据分析已先展示。
战斗为即时带暂停的战术玩法,可自定义车辆武器和阵型,利用地形碰撞,玩家普遍认为有趣且刺激,但部分觉得偏数值导向。
玩家喜欢车辆改装和武器搭配系统,认为自由度较高,但商店和装备获取不够便利。
像素风格和废土氛围受好评,音乐被多次称赞为带感,整体视听体验符合游戏主题。
多数玩家认为游戏流程较短,内容偏少,重复性较高,但作为小品级游戏值得体验,部分玩家期待更多更新或续作。
玩家频繁将本作与FTL比较,认为灵感源自FTL但玩法不同,侧重操作和战斗,部分玩家认为深度不及FTL,但整体持正面态度。
游戏难度较高,尤其后期Boss战,部分玩家觉得需要运气或修改器,但也有玩家认为挑战性适中。
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《Convoy》整体口碑良好(好评率78.4%),玩家普遍认可其独特的即时战术战斗系统、丰富的车辆自定义选项以及废土像素美术风格,认为游戏虽流程较短但具有较高重玩性。主要争议在于内容偏少、后期难度陡峭且随机性较强,部分玩家认为深度不及《FTL》;此外,缺乏中文支持是中文玩家的主要痛点。
战斗为即时带暂停的战术玩法,可自定义车辆武器和阵型,利用地形碰撞,玩家普遍认为有趣且刺激,但部分觉得偏数值导向。
玩家喜欢车辆改装和武器搭配系统,认为自由度较高,但商店和装备获取不够便利。
像素风格和废土氛围受好评,音乐被多次称赞为带感,整体视听体验符合游戏主题。
多数玩家认为游戏流程较短,内容偏少,重复性较高,但作为小品级游戏值得体验,部分玩家期待更多更新或续作。
玩家频繁将本作与FTL比较,认为灵感源自FTL但玩法不同,侧重操作和战斗,部分玩家认为深度不及FTL,但整体持正面态度。
游戏难度较高,尤其后期Boss战,部分玩家觉得需要运气或修改器,但也有玩家认为挑战性适中。
暂无